ReRoute
A spatial puzzle that runs on grammar. Objects are physically jammed together and block one another — work out which ones can actually move, decide where each belongs, and clear the way. Then do it faster, because more keep arriving.
Set up a run
Locks in for the whole class once you launch — every student plays in this look.
Starts as matching. Typing unlocks at level 4 and ramps up.
Present-tense verbs across six subject pronouns — regular, stem-changing and irregular, unlocking as the level climbs.
How it plays
Read the jam
Every object leaves along the way it faces. If anything sits in that lane, it cannot move — you can see the exit arrow only when the lane is clear.
Read the verb
Hover an object and it shows a conjugated form — hablas. Send it to the subject it belongs to: TÚ.
Watch it open
The object drives out, and whatever it was blocking becomes reachable. One good clear can free several at once.
Keep up
New arrivals never stop. The lot grows tighter, the verbs get harder, and eventually you have to type the form yourself.
Three art directions · same game
One engine, three skins. Pick one before you start — a hosted class always plays in whatever the teacher launched with, so it stays the same look for everyone the whole run.
Which of your lists work here
ReRoute reads the same vocab lists as VocabSea — no second library, nothing to re-enter. The one requirement is that the answers repeat: the board routes every word into a fixed set of 2–8 destinations, so lists like form → pronoun, noun → el/la, word → part of speech, or substance → element/compound/mixture fit perfectly. A list of 40 unique translations does not — that is a VocabSea list, and ReRoute will tell you so before you launch instead of after.
Lists play as match-only: a word and its answer is everything matching needs, but not enough to also grade something typed. Typed answers need one more field per item, which is the next thing to build. The built-in Spanish content already carries it, so you can see the full ramp today.